(In the film it's Olivia Wilde playing Quorra.) Oh, and if we're listing similarities, in Tron 2.0 you spend a good portion of the game looking for a new version of Tron's code, called Tron: Legacy. I'm sure my programs don't need bars.Īnd like the film, along the way Jet is helped by a pretty female program, Mercury. While the film has Kevin Flynn's adult son attempting to rescue his father from within the machine, Tron 2.0 has Alan Bradley's son, Jet, rescuing his father in the digital world. Looking at trailers for next month's cinematic sequel, Tron: Legacy, it's odd quite how similar their core plot is to Monolith's own. It still had spirit, and Tron 2.0 is bursting with the stuff. transmuted it into a bunch of miseryguts with its dreary, solemn Condemned games. Monolith's Tron 2.0, made following its absolutely superb No One Lives Forever spy comedies, was the company riding a high. A corporation able to grow evil enough to take over the world through the success of videogames? Oh, well, maybe that was more realistic. Its esoteric ideas of the programs inside our computers being sentient AIs - who not only complete the tasks they're given, but have personalities, desires, a will to live - aren't introduced. It's a very family-friendly film, and yet makes absolutely no effort to be understandable by kids. The 1982 Disney classic, which on viewing today is in equal parts brilliant and bemusing. There's a sequel to Tron coming out soon.
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